![]() It’s not Street Fighter if you’re not fighting, and thanks to Zangief’s Iron Muscle, you’re encouraged to duke it out. That 2BRG mana cost isn’t a deal breaker in Commander, especially since there are so many ways to ramp and fix your mana, and even if you run out of gimmicks, he’s still a 7/4 beater (which is nice). The fact that he forces your opponents to block, has i-frames while attacking, and forces them to sacrifice some permanents are icing. He’s large, he’s in charge, and he’s wrestling a bear – reasons enough to make him your Commander. ![]() Naturally, we wanted this deck to be as close flavor wise as possible, so expect to see some janky picks instead of optimized EDH choices. After giving the Street Fighter cards a quick once over and several hours digging through our stash in the studio, we decided that we’d give something inspired by our all-time favorite Zangief a spin (as in 360° on the joystick, get it?). Of course, we can’t quite call this done without at least brewing one brand new Commander deck. I-it’s not like we’re addicted to cardboard or anything). (And yes, we’ve already put in a pretty hefty order ourselves for *coughcough* reasons. ![]() They can be ordered exclusively from Wizards of the Coast senpai’s official store on Shopee between now and March 19, while stocks last. I mean, just look at these! □ (Source: Magic: The Gathering)įan favorite cards from older sets are getting the manga treatment, there are hideaway lands in ukiyo-e style, neon renditions of some amazing EDH staple lands, chibi planeswalkers, and more, in both foil and non-foil iterations. There’s also something of a bonus stage (which you might have already seen on Capcom Pro Tour 2021 Season Finale just this morning), but it was the coolest thing for us, and our jaws dropped faster than we could yell out the name of this iconic Shotokan move when we spotted it. Needless to say, all eight look fun, and we know we’ll be spending lots of hours sorting through our stash and picking the perfect cards to create thematically appropriate Commander decks for each of them. Honda’s ability to buff White weenies is real.ĭhalsim is super evasive and will make a cool brew with (unsurprisingly) spiders, putting counters on Guile will be a breeze with the numerous ways to flicker and proliferate in URW (and we love how the way those counters work feels like you’re charging up a Sonic Boom or a Flash Kick), playing Blanka with lots of combat tricks might do your opponents in quicker than you can tap that LP button.Īnd then there’s Zangief, who crushes men’s skulls between his thighs (but more on that later). Chun-Li looks like she’ll be insane with instant cards that tutor or generate card advantage, and E. The two Shotokans, Ryu and Ken, look like they’ll work great in a deck together (just swap one out for the 99) and their abilities even complement each other (because they’re bros and rivals). We’ve been stoked since Wizards of the Coast senpai announced their sweet, sweet Secret Lair collab with Capcom’s legendary Street Fighter franchise, but we were completely blown away when we cracked open our media drop for a legit first look (and feel).Īll we can say is that this Secret Lair drop‘s a real killer combo – these cards (which pay homage to the original Street Fighter II lineup) all ooze personality, and watching these characters we’ve grown to love (and hate) since our arcade days being translated into something perfect for our favorite Commander format was like a dream come true. ![]()
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